XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 56Ĭonstructions in particular will notice you when they are finished. At the end of every month, countries across the world whom you have established sattelites over along with a hidden and unnamned agency will give you money for your efforts. It's also a dillydally timer for you to use in order to get closer to having a "payday". XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 55 Partly an intelligence network, partly a personal debriefing room to you, here is the only place where you can actively "pass time", scanning the earth for extra-terrestial activity and waiting for building objects, research and engineering constructions to complete. This will take you to the heart of Xcom's base. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 54 When done with everything you can do at a moment, you click "Mission Control". XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 53 Satellites will always be in-demand as they can be used to not only monitor regions for alien activity but also because they generate gigantic amounts of extra money when deployed to certain nations.
Medkits are really sub-par at the beginning because they take up an item slot which you currently have free grenades in. Right now though, you only have access to medkits and satellites. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 52 Once researched, items and other materials will be available here in the engineering bay. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 51
And thus, you research these recovered alien materials. And for that, we'll need to make sure our soldiers don't die off left and right.įor that, they need armor. For example, my priority is to make you survive this game. While half-a-dozen of materials and research projects will be available to you through-out the game, utlizing common sense will often get you what you want.
XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 50 Don't build anything right now as we lack both manpower, research and money. I recommend starting excavations and building access lifts at least down to floor 3 to be made as soon as possible to avoid any dilly-dallying by the engineering team. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 49 Very careful planning is required here or catastrophy will soon follow in form of low efficiency and sky-high maintenance costs as the further down you go, the more expensive things become. Here you can see what space is available for construction and what can become available through excavation. This is the facility building overview menu.
XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 48 Don't worry about it now though, as they all require sophisticated research and high-ranking soldiers. Here you can unlock special traits for all soldier's benefit, including speed-up recovery times and much less fatalities if medkits are available. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 47Īnother thing worthy of mention is the officer training school. You can see the status of all of them at any time, along with customizing their apperances and loadouts. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 46 You also recruit new ones from here but hopefully, you will not have a need to do so as every soldier is invaluable. Here is where your soldiers are kept and maintained. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 45Īnother, less important section is the Barracks. It takes both money, material, manpower and the know-how in order to do so. Here is where you construct all the practical science-born conduits and inventions for both your soldiers and the rest of the world to use. XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 44 There are a variety of facilities, including a science laboratory where you conduct research, dissections, interrogations and other extraterrestial interactions. This is the heart of Xcom: Enemy Unknown. The Base XCOM: Enemy Unknown Walkthrough - XCOM Enemy-Unknown 43 You can jump to nearby pages of the game using the links above.